//==============================================================================
// Epilektoi_anim.txt
//==============================================================================

import Greek_Large_Shield_anim.txt
import spear_defines_anim.txt

//==============================================================================
define Head
{
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head champ
				ReplaceTexture Infantry g hoplite head/infantry g hoplite head copper2
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head champ
ReplaceTexture Infantry G Hoplite Head/infantry g hoplite head bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry G Hoplite Head champ
ReplaceTexture Infantry G Hoplite Head/infantry g hoplite head iron
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
   TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi standard
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi copper
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi bronze
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi iron
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
	      }
	   }
   }
}



//==============================================================================
anim Walk
{
   SetSelector
   {
   TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_WalkA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_WalkA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi copper
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_WalkA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi bronze
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_WalkA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
   TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
     set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_AttackA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi standard
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
         }
      }
     set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_AttackA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi copper
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
         }
      }
     set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_AttackA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi bronze
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
         }
      }
     set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_AttackA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
   TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_DeathA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi standard
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_DeathA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi copper
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_DeathA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi bronze
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_DeathA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi iron
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
   TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_boredA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi standard
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
          }
      }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_boredA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi copper
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
          }
      }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_boredA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi bronze
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
          }
      }
	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_boredA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi iron
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
          }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
   TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_FlailA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi standard
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_FlailA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi copper
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_FlailA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi bronze
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_FlailA

		ReplaceTexture Infantry G hoplite standard/infantry g epilektoi iron
				connect RightHand Spear hotspot
				connect LeftForearm HopliteShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}